{"id":6070,"date":"2015-05-26T07:30:00","date_gmt":"2015-05-26T17:30:00","guid":{"rendered":"http:\/\/suggestionofmotion.com\/?p=6070"},"modified":"2015-08-04T17:42:39","modified_gmt":"2015-08-05T03:42:39","slug":"sony-vegas-pro-panasonic-gh4-compatibility","status":"publish","type":"post","link":"https:\/\/suggestionofmotion.com\/blog\/sony-vegas-pro-panasonic-gh4-compatibility\/","title":{"rendered":"Can’t Touch This: How to Work with Panasonic GH4 Footage in Sony Vegas Pro"},"content":{"rendered":"
Sony Vegas Pro may be one of the fastest video editing tools around, but it has a dirty little secret– it can’t handle footage from the Panasonic GH4<\/strong>.<\/p>\n It might not be as mainstream as other NLE software like Adobe Premiere, Apple FCPX, or Avid, but those who give it a shot quickly discover that Vegas Pro is full of innovative features that can cut down on your editing time by a wide margin.<\/p>\n For example, inserting a transition between two clips is as simple as dragging one clip into<\/em> the other.<\/p>\n <\/a><\/p>\n This approach makes it super simple to set the transition’s duration. Better yet, it’s also perfectly clear what<\/em> will be in the transition, unlike other NLEs where it’s possible for an unexpected part of a clip’s head or tail to be visible during the transition.<\/p>\n This is just one of Vegas’ many unique features that eschew traditional NLE workflows for something that helps you finish your editing faster, and we haven’t even touched on Vegas’ scripting functionality, logging features, or its best in class audio tools that let you edit and master your audio in a single program rather than having to export your project to a separate piece of software to get the job done (\u00e0 la Premiere\/Audition).<\/p>\n <\/a><\/p>\n Unfortunately, if you use the Panasonic GH4 (or GH3), Vegas is effectively a non-starter due to a strange incompatibility with MOV or MP4 files from these cameras. Specifically, Vegas somehow thinks a clip’s video track is over four times longer<\/em> than it’s audio track.<\/p>\n <\/a><\/p>\n Whoops.<\/p>\n The portion of the video track that extends beyond the clip’s audio track is a freeze-frame of the clip’s final frame. This excess “video” needs to be trimmed from every single GH4 clip you add to the timeline, effectively nullifying any of the productivity gains you get from Vegas’ speedy editing workflow.<\/p>\n <\/a><\/p>\n Strangely, Vegas’ issue with the GH4’s footage is frame rate specific<\/strong>. Footage shot at certain frame rates works fine in Vegas, while clips shot at other frame rates is incompatible. Here’s a breakdown of the GH4’s different frame rates and whether Vegas can handle it or not:<\/p>\nVegas’ Problems with GH4 Footage<\/h2>\n
Frame Rate Matters<\/h2>\n